Closed herobrine99dan closed 3 years ago
The new method was made, but it needs more tests
The method was implemented in FlyHighJump Check and will maybe used in FlyFalseGround1 to have 1.8 compatibility.
The method was implemented correctly in FlyHighJump check and some false flags were fixed.
The current isMathematicallyOnGround(double y) method is too accurated for 1.8.8 players, I think it should actually check the block under the player (using -0.001 or something like that?) This will prevent False Flags like https://www.youtube.com/watch?v=adMPZwqn0z0&feature=youtu.be&ab_channel=EngineerBoard and will maybe fix FalseGround check for 1.8 players