Add a cpprestsdk adapter for Android. I am using it instead of the original libhttpclient adapter for a few reasons:
(1) It's clearer how the API will interface with cocos2d-x (i.e.,, it doesn't require an application context and doesn't make calls into Java via the JNI)
(2) It doesn't require a separate gradle build system
(3) I am...a bit skeptical that libhttpclient is going to pan out because they aren't really a CMake based team.
Cpprestsdk isn't an ideal adapter either, but I was able to restore this adapter from the OG nakama-cpp client.
Add a cpprestsdk adapter for Android. I am using it instead of the original libhttpclient adapter for a few reasons:
(1) It's clearer how the API will interface with cocos2d-x (i.e.,, it doesn't require an application context and doesn't make calls into Java via the JNI) (2) It doesn't require a separate gradle build system (3) I am...a bit skeptical that libhttpclient is going to pan out because they aren't really a CMake based team.
Cpprestsdk isn't an ideal adapter either, but I was able to restore this adapter from the OG nakama-cpp client.