I am working on a game where the player gets automated Authenticated upon starting the game. Later, the player can choose a Username and overwrite the default one Nakama gives the player and utilize the account better.
But as device Auth. does not work with Godot3 and HTML5 I wonder if there is something like a best practice to solve my issue (that this workflow is not working on HTML5 clients). Or if this gets fixed with Godot4? The problem is Godot related, but I figured, other developers might already found a workaround?
Also, is there a Nakama Discord group or something? :)
Hi,
I am working on a game where the player gets automated Authenticated upon starting the game. Later, the player can choose a Username and overwrite the default one Nakama gives the player and utilize the account better.
But as device Auth. does not work with Godot3 and HTML5 I wonder if there is something like a best practice to solve my issue (that this workflow is not working on HTML5 clients). Or if this gets fixed with Godot4? The problem is Godot related, but I figured, other developers might already found a workaround?
Also, is there a Nakama Discord group or something? :)