Closed theromis closed 1 year ago
Thanks!
This PR includes changes from #154, #155 and #157 -- all of which I've just merged. Looking at the remaining changes, it's not entirely clear what issue they are aiming to fix? Can you please clarify? Thanks again!
rest of it seems just addons/com.heroiclabs.nakama/utils/NakamaMultiplayerBridge.gd
it adds OS.name() on session creation and checks if matchmaker_user.string_properties.get("os")
is windows or macos to choose more powerful machines vs ios or android
Yeah, that code doesn't seem to relate to changes for Godot 4.0. And if that functionality is required, it should probably be done in a different way: allowing the game developer to provide their own rules for choosing the host, rather than hard-coding some checks on specific properties.
I'm going to close this PR for now, but I'd be happy to review a new PR or issue to figure out this new feature!
cleaned for 4.0 release