Closed INdIEDeV016 closed 1 year ago
Thanks!
Similar to my comment on #163: can you share a short test script demonstrating the bug that this fixes?
I've tested with your changes in Godot 4 as well, and they seem to work fine. However, everything seems to work fine for me without the changes too. :-)
Closing together with its companion PR - see comment there!
Same as #163 but for Godot 4.