Closed beelol closed 7 months ago
@novabyte any update on pushing this change through? FWIW, I was stopping by to submit an identical PR. I'm working in Godot 4.2.1.stable.mono.official and this fixed it for me.
Hey @ericburns and @beelol could either of you point us to where the naming has been changed? I still see it as HTTPRequest
here -- https://docs.godotengine.org/en/stable/classes/class_httprequest.html
If it is now HttpRequest
, was it type-aliased toHTTPRequest
for backwards compatibility? In other words, how would this code still be working?
@lugehorsam looks like there is an open PR about fixing the documentation https://github.com/godotengine/godot/pull/84421
*edit Some references about Godot 4's naming conventions:
Change HTTPRequest -> HttpRequest to match Godot's new naming.
Change .Request call to contain 4 args to match new Godot signature for HttpRequest.Request