heroiclabs / nakama-godot

Godot client for Nakama server written in GDScript.
Apache License 2.0
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Fixes incorrect NakamaMultiplayerBridge._match_state assignment #192

Open RobRuana opened 1 year ago

RobRuana commented 1 year ago

This pull request fixes two minor issues.

  1. _match_state is never actually updated in NakamaMultiplayerBridge._on_nakama_socket_closed() because the match_state property has a readonly setter
  2. The NakamaSocketAdapter.received_error signal is renamed to connection_error to agree with the NakamaSocket.connection_error signal
CLAassistant commented 1 year ago

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