If a Nakama instance is running locally on a Mac and setup properly to communicate with iOS over a local network, these adapters fail to connect to the server. They provide different error messages (timing out, no route to host, respectively.) At the moment the UnityWebRequest adapter and StdlibWebSocketAdapter need to be used for this specifically.
If a Nakama instance is running locally on a Mac and setup properly to communicate with iOS over a local network, these adapters fail to connect to the server. They provide different error messages (timing out, no route to host, respectively.) At the moment the UnityWebRequest adapter and StdlibWebSocketAdapter need to be used for this specifically.