In Unreal, the libHttpClient was replaced by UnrealHttpTransport and UnrealWsTransport, and I don't want to add another libc++_shared.so to my app(may conflict with Unreal's own).
I had decompressed nakama-release.aar(compiled from nakama-sdk with UNREAL).
include folder was from [nakama-release]/modules/nakama-sdk/include.
libsfolder was from [nakama-release]/modules/nakama-sdk/jni, and removed libc++_shared.so.
In Unreal, the
libHttpClient
was replaced byUnrealHttpTransport
andUnrealWsTransport
, and I don't want to add anotherlibc++_shared.so
to my app(may conflict with Unreal's own).I had decompressed nakama-release.aar(compiled from nakama-sdk with
UNREAL
).include
folder was from[nakama-release]/modules/nakama-sdk/include
.libs
folder was from[nakama-release]/modules/nakama-sdk/jni
, and removedlibc++_shared.so
.