Closed Mawiel closed 1 year ago
Added "All" State to ENakamaGroupState and changes to two functions using it, a workaround for not being able to pass null in Blueprints.
Added missing IsConnected and Heartbeat functions to RealtimeClient (same for C++ and Blueprints)
Fixed signature issue with ReadStorageObjects node in Blueprints
Added "All" State to ENakamaGroupState and changes to two functions using it, a workaround for not being able to pass null in Blueprints.
Added missing IsConnected and Heartbeat functions to RealtimeClient (same for C++ and Blueprints)
Fixed signature issue with ReadStorageObjects node in Blueprints