Closed tomglenn closed 3 years ago
I encounter this on macOS 11.4 (tested with Unity 2020.3.11f1, Nakama 3.3.0)
@lugehorsam and @tomglenn can you take a look at this and resolve this issue. Thanks 🙏
@EricSkea I've resolved this in the latest commit. You will need to clear your player preferences after pulling. These preferences reside in a location that depends on your platform:
Awesome, working now thanks. On the subject of player preferences I had to change the bundle ID, build for macOS desktop, then change it back before running in-editor (otherwise in-editor and built app both used the same plist, which seemed to cause no cards on the desktop build).
@EricSkea thanks for the note. I'll update the readme noting that for MacOS users.
There appears to be an issue stopping the project from working on Windows platforms.
Full log file attached.
Have spoke to @lugehorsam and does not appear to happen on OS X.
Host.log