1897x HeroRotation_Warrior\Fury-Fury.lua:229: attempt to index field 'VictoryRush' (a nil value) [string "@HeroRotation_Warrior\Fury-Fury.lua"]:229: in function?'
[string "@HeroRotation\Main.lua"]:446: in function <HeroRotation\Main.lua:424>
Locals:
ShouldReturn = nil
(temporary) = nil
(temporary) = nil
(temporary) = 1
(temporary) = 35000
(temporary) = 0.002857
(temporary) = 35000
(temporary) = "player"
(temporary) = "attempt to index field 'VictoryRush' (a nil value)"
AoEON = defined @HeroRotation\Core.lua:355
Enemies8y =
{
1 =
{
}
}
Player =
{
UseCache = true
ChiDeficitPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:596
GCDStartTime = defined @HeroLib\Class\Unit\Player\Stat.lua:70
Race = defined @HeroLib\Class\Unit\Player\Main.lua:46
Insanityrain = defined @HeroLib\Class\Unit\Player\Power.lua:648
FocusLossOnCastEnd = defined @HeroLib\Class\Unit\Player\Power.lua:226
PainMax = defined @HeroLib\Class\Unit\Player\Power.lua:725
IsInVehicle = defined @HeroLib\Class\Unit\Player\Main.lua:118
IsInParty = defined @HeroLib\Class\Unit\Player\Main.lua:33
EnergyDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:279
Fury = defined @HeroLib\Class\Unit\Player\Power.lua:698
InstanceInfo = defined @HeroLib\Class\Unit\Player\Instance.lua:22
RageDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:139
VersatilityDmgPct = defined @HeroLib\Class\Unit\Player\Stat.lua:119
FocusTimeToXPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:202
MaelstromPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:554
ArcaneCharges = defined @HeroLib\Class\Unit\Player\Power.lua:666
IsInDungeonArea = defined @HeroLib\Class\Unit\Player\Instance.lua:53
ActiveMitigationNeeded = defined @HeroLib\Class\Unit\Player\Tank.lua:57
UpdateActiveLegendaryEffects = defined @HeroLib\Class\Unit\Player\Equipment.lua:121
SoulShardsDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:470
GetEnemiesInRange = defined @HeroLib\Class\Unit\Player\Enemies.lua:53
IsInWhitelistedVehicle = defined @HeroLib\Class\Unit\Player\Main.lua:154
PainDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:740
AttackPower = defined @HeroLib\Class\Unit\Player\Stat.lua:78
FocusCastRegen = defined @HeroLib\Class\Unit\Player\Power.lua:208
PainDeficitPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:745
PrevOffGCD = defined @HeroLib\Events\Prev_Spell.lua:236
MasteryPct = defined @HeroLib\Class\Unit\Player\Stat.lua:114
InsanityPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:633
ManaDeficitPercentageP = defined @HeroLib\Class\Unit\Player\Power.lua:113
FuryDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:708
PrevGCD = defined @HeroLib\Events\Prev_Spell.lua:202
AstralPowerMax = defined @HeroLib\Class\Unit\Player\Power.lua:482
IsMounted = defined @HeroLib\Class\Unit\Player\Main.lua:28
EnergyRegenPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:289
RunicPowerDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:389
FuryPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:703
Insanity = defined @HeroLib\Class\Unit\Player\Power.lua:628
EnergyTimeToMaxPredicted = defined @HeroLib\Class\Unit\Player\Power.lua:336
Arcane`
BugSack logs the following:
1897x HeroRotation_Warrior\Fury-Fury.lua:229: attempt to index field 'VictoryRush' (a nil value) [string "@HeroRotation_Warrior\Fury-Fury.lua"]:229: in function
?' [string "@HeroRotation\Main.lua"]:446: in function <HeroRotation\Main.lua:424>Locals: ShouldReturn = nil (temporary) = nil (temporary) = nil (temporary) = 1 (temporary) = 35000 (temporary) = 0.002857 (temporary) = 35000 (temporary) = "player" (temporary) = "attempt to index field 'VictoryRush' (a nil value)" AoEON = defined @HeroRotation\Core.lua:355
Enemies8y = {
1 = {
}
}
Player = {
UseCache = true
ChiDeficitPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:596
GCDStartTime = defined @HeroLib\Class\Unit\Player\Stat.lua:70
Race = defined @HeroLib\Class\Unit\Player\Main.lua:46
Insanityrain = defined @HeroLib\Class\Unit\Player\Power.lua:648
FocusLossOnCastEnd = defined @HeroLib\Class\Unit\Player\Power.lua:226
PainMax = defined @HeroLib\Class\Unit\Player\Power.lua:725
IsInVehicle = defined @HeroLib\Class\Unit\Player\Main.lua:118
IsInParty = defined @HeroLib\Class\Unit\Player\Main.lua:33
EnergyDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:279
Fury = defined @HeroLib\Class\Unit\Player\Power.lua:698
InstanceInfo = defined @HeroLib\Class\Unit\Player\Instance.lua:22
RageDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:139
VersatilityDmgPct = defined @HeroLib\Class\Unit\Player\Stat.lua:119
FocusTimeToXPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:202
MaelstromPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:554
ArcaneCharges = defined @HeroLib\Class\Unit\Player\Power.lua:666
IsInDungeonArea = defined @HeroLib\Class\Unit\Player\Instance.lua:53
ActiveMitigationNeeded = defined @HeroLib\Class\Unit\Player\Tank.lua:57
UpdateActiveLegendaryEffects = defined @HeroLib\Class\Unit\Player\Equipment.lua:121
SoulShardsDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:470
GetEnemiesInRange = defined @HeroLib\Class\Unit\Player\Enemies.lua:53
IsInWhitelistedVehicle = defined @HeroLib\Class\Unit\Player\Main.lua:154
PainDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:740
AttackPower = defined @HeroLib\Class\Unit\Player\Stat.lua:78
FocusCastRegen = defined @HeroLib\Class\Unit\Player\Power.lua:208
PainDeficitPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:745
PrevOffGCD = defined @HeroLib\Events\Prev_Spell.lua:236
MasteryPct = defined @HeroLib\Class\Unit\Player\Stat.lua:114
InsanityPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:633
ManaDeficitPercentageP = defined @HeroLib\Class\Unit\Player\Power.lua:113
FuryDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:708
PrevGCD = defined @HeroLib\Events\Prev_Spell.lua:202
AstralPowerMax = defined @HeroLib\Class\Unit\Player\Power.lua:482
IsMounted = defined @HeroLib\Class\Unit\Player\Main.lua:28
EnergyRegenPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:289
RunicPowerDeficit = defined @HeroLib\Class\Unit\Player\Power.lua:389
FuryPercentage = defined @HeroLib\Class\Unit\Player\Power.lua:703
Insanity = defined @HeroLib\Class\Unit\Player\Power.lua:628
EnergyTimeToMaxPredicted = defined @HeroLib\Class\Unit\Player\Power.lua:336
Arcane`
Cilraaz
commented
3 years ago
- This is a HeroRotation error, not a HeroLib error.
- This was fixed in this commit: https://github.com/herotc/hero-rotation/commit/4547e6bda3c12aede11a2e1989b96fcafde7df03
- © Githubissues.
- Githubissues is a development platform for aggregating issues.