Could you build binaries(libbls384_256.a) for ios/iossimulator, and include them on bls/lib/ios and bls/lib/iossimulator in new release?
Because there are only 3 binaries for linux/windows/darwin on git repo now. We have to build it again if it is imported on building. if not, it throws file not found issue on gomobile building.
Could you build binaries(libbls384_256.a) for ios/iossimulator, and include them on bls/lib/ios and bls/lib/iossimulator in new release?
Because there are only 3 binaries for linux/windows/darwin on git repo now. We have to build it again if it is imported on building. if not, it throws
file not found
issue on gomobile building.