Closed Spurlock closed 5 years ago
Thanks for reporting this. This is a combination of two bugs:
genmove
GTP command). This results in an error status reported back to Little Go. You can see the erroneous GTP command under "Diagnostics > GTP Log".I already have a fix for the second problem. The first problem, however, which is the actual root cause, is surprisingly difficult to debug. I'll update the issue as soon as I know more.
This "only" affected board sizes 13, 15, 17 and 19.
Awesome, thanks for the update!
It sounds like you've got it figured out, but I wanted to clarify just in case that the games I was playing didn't have any handicap stones, so I'm not sure why problem 1 would apply.
Yeah, I guess the bug could have affected anyone playing a stone on one of the 4/4 intersections within the first couple of moves. The handicap use case was merely how I could reproduce the problem.
In playing games against the computer, the AI somehow gets stuck "thinking" indefinitely by the second move. This happens even against the "weak" computer player that normally plays almost instantly.
So far I've been unable to get more than 2 moves into any game I've played against the computer since downloading the latest update.
I am running iOS 12.1.1 on an iPhone SE.