Closed herzbube closed 2 years ago
Things that need to be changed to make this possible:
LoadGameCommand
currently splits off any N or C properties that it encounters in the root node into a separate node. This must be changed so that the property values are written to the root node.SaveSgfCommand
currently begins writing annotation data from the root node's first child node. This must be changed so that descriptions in the root node are also written.This was implemented in commit 4bab1758548c7a1b4bb46e1b50cc1d9a4f2925b5.
At the moment it is not possible to add a short and/or long description to the game's root node. This should be changed because the SGF standard does not prohibit this.