This fixes an issue in DeviceIO.cpp which prevents XboxInternals from being compiled successfully under VS2012. Additionally, I merged .gitignore with a VS-friendly one in order to ensure that none of VS's temporary files accidentally show up in commits.
This fixes an issue in DeviceIO.cpp which prevents XboxInternals from being compiled successfully under VS2012. Additionally, I merged .gitignore with a VS-friendly one in order to ensure that none of VS's temporary files accidentally show up in commits.