Imagine that we have two ILS, each with the same two goods but respectively supply/demand on the other. In this instance, when a vessel moves from A to B, bringing one type of goods, once it arrives at B, it could then return with a new load of the other type of goods.
In my case, this happens a lot. I'm sending out warpers with vessels, but in the same ILS, I want to receive something like oil, iron in return.. But I'm looking at these vessels in my system, where 50% of them are empty at any given time.. :/
I imagine this would be entirely opportunistic.. Like, if a vessel arrives, unloads and then is about to return - it can check if the place it came from wants any goods that this current station is providing. If so, it can pull a load of that. Likewise, if a vessel is about to be sent out to fetch something, it can bring a load of a good that the target ILS wants, if anything.
Imagine that we have two ILS, each with the same two goods but respectively supply/demand on the other. In this instance, when a vessel moves from A to B, bringing one type of goods, once it arrives at B, it could then return with a new load of the other type of goods.
In my case, this happens a lot. I'm sending out warpers with vessels, but in the same ILS, I want to receive something like oil, iron in return.. But I'm looking at these vessels in my system, where 50% of them are empty at any given time.. :/
I imagine this would be entirely opportunistic.. Like, if a vessel arrives, unloads and then is about to return - it can check if the place it came from wants any goods that this current station is providing. If so, it can pull a load of that. Likewise, if a vessel is about to be sent out to fetch something, it can bring a load of a good that the target ILS wants, if anything.
Mike.