Hi, I'm getting this error message when opening the game.
This error started happening today, I didn't change any mods from yesterday to today
[Error : Unity Log] System.ArgumentException: FieldRefAccess<UIStatisticsWindow, System.Int32> for Statistics Window (UIStatisticsWindow), entriesLen caused an exception ---> System.MissingFieldException: Field 'UIStatisticsWindow.entriesLen' not found.
at HarmonyLib.AccessTools.GetInstanceField (System.Type type, System.String fieldName) [0x00010] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.AccessTools.FieldRefAccess[T,F] (T instance, System.String fieldName) [0x00032] in <474744d65d8e460fa08cd5fd82b5d65f>:0
--- End of inner exception stack trace ---
at HarmonyLib.AccessTools.FieldRefAccess[T,F] (T instance, System.String fieldName) [0x00092] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at LSTMMod.UIStatisticsWindowAgent.PostCreate () [0x00023] in :0
at LSTMMod.LSTM+Patch.UIGame__OnCreate_Postfix () [0x0003f] in :0
at UIGame._OnCreate () [0x003c9] in :0
at ManualBehaviour._Create () [0x00030] in :0
Hi, I'm getting this error message when opening the game.
This error started happening today, I didn't change any mods from yesterday to today
[Error : Unity Log] System.ArgumentException: FieldRefAccess<UIStatisticsWindow, System.Int32> for Statistics Window (UIStatisticsWindow), entriesLen caused an exception ---> System.MissingFieldException: Field 'UIStatisticsWindow.entriesLen' not found. at HarmonyLib.AccessTools.GetInstanceField (System.Type type, System.String fieldName) [0x00010] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at HarmonyLib.AccessTools.FieldRefAccess[T,F] (T instance, System.String fieldName) [0x00032] in <474744d65d8e460fa08cd5fd82b5d65f>:0 --- End of inner exception stack trace --- at HarmonyLib.AccessTools.FieldRefAccess[T,F] (T instance, System.String fieldName) [0x00092] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at LSTMMod.UIStatisticsWindowAgent.PostCreate () [0x00023] in:0
at LSTMMod.LSTM+Patch.UIGame__OnCreate_Postfix () [0x0003f] in :0
at UIGame._OnCreate () [0x003c9] in :0
at ManualBehaviour._Create () [0x00030] in :0