hex007 / freej2me

A free J2ME emulator with libretro, awt and sdl2 frontends.
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Keep a same Graphics object for all paint() calls #125

Closed Nokia64 closed 2 years ago

Nokia64 commented 2 years ago

Fix for #124 (while keeping #61 happy) Some games using DirectUtils.getDirectGraphics(Graphics g) rely on the underlying Graphics object of the returned DirectGraphics being the same across all calls to paint(), while FreeJ2ME was creating a new object per call

recompileorg commented 2 years ago

Thanks for all the work you put in to this. The project has really improved thanks to your efforts. They are appreciated!

Nokia64 commented 2 years ago

No worries, thanks to you!