Closed strump closed 4 years ago
This pull-request fixes issue #70
Before
After
I took this code from microemu implementation of DirectGraphics interface.
DirectGraphics
Maybe case of TYPE_BYTE_1_GRAY in drawPixels(...) method also should be fixed. But I have no game which uses this format.
TYPE_BYTE_1_GRAY
drawPixels(...)
In commit #5e66c2c4 I've also fixed rendering of a sprite if it's not fully placed on a screen.
Nice work.
This pull-request fixes issue #70
Before
After
I took this code from microemu implementation of
DirectGraphics
interface.Maybe case of
TYPE_BYTE_1_GRAY
indrawPixels(...)
method also should be fixed. But I have no game which uses this format.