Also some of the grass meshes don't show up in Nifskope due to the alpha settings on the vertex colours. If I change the alpha, I can get the grass to show up, but that effects the sway in the game. It uses the alpha to simulate the grass swaying in the wind. Is there anything I can do to be able to view the grass in Nifskope without changing the alpha? I'm not a modeller. We've been retexturing some of the grasses and it would be nice to get an idea of what it will look like. It doesn't show up in the CS either. The CSE has a preview option.
Nifskope 2.0 Dev 7 can't open some of the original game meshes for Oblivion. There are a bunch of meshes with an apparently odd version.
Error: failed to load file header (version a000102, 10.0.1.2)
I can open the files in an old version of Nifskope, but I can't edit the version to fix it. Is there a tool I can use to fix the header?
I've attached an example. groundcoverpineappleweed01.zip
Also some of the grass meshes don't show up in Nifskope due to the alpha settings on the vertex colours. If I change the alpha, I can get the grass to show up, but that effects the sway in the game. It uses the alpha to simulate the grass swaying in the wind. Is there anything I can do to be able to view the grass in Nifskope without changing the alpha? I'm not a modeller. We've been retexturing some of the grasses and it would be nice to get an idea of what it will look like. It doesn't show up in the CS either. The CSE has a preview option.