Closed hexus closed 7 years ago
Recent versions of Phaser have seen an implementation circular physics bodies for collision with other sprites, but not tilemaps.
SAT.js can resolve circle vs. polygon collisions, so this seems like a fitting new feature for the plugin.
Initial implementation by #17.
Recent versions of Phaser have seen an implementation circular physics bodies for collision with other sprites, but not tilemaps.
SAT.js can resolve circle vs. polygon collisions, so this seems like a fitting new feature for the plugin.