Closed hexus closed 7 years ago
Implemented heuristics for square tiles to solve issue #38.
Also allowed bodies to enable & disable heuristics for themselves.
Covered most cases, but edge cases include entering and exiting square tiles at diagonals. This isn't really the right solution, but it helps. We can wait for 0.3.0 for the real fix.
Implemented heuristics for square tiles to solve issue #38.
Also allowed bodies to enable & disable heuristics for themselves.