Open Ariber-Yadier opened 3 months ago
It's a feature I intend to support, but has implications when handling EntityRefs outside the level itself - they would have nothing to point to.
This likely might not matter to most people so I would have it set it up as an import flag. I'll have another look at this soon.
Adding +1 to this feature request because Metroidvania System requires levels to be scenes and it would be incredible to use these add-ons alongside each other.
I want to procedurally generate a world for my game where the level order is randomly generated and to do that, I need to randomly instantiate the levels. But, as far as I know, there is no way to do that currently.