Open heyx3 opened 1 year ago
It should cover the following:
glDrawArraysIndirect()
glMultiDrawArraysIndirect()
glDrawElementsIndirect()
glMultiDrawElementsIndirect()
Use the first overload of GL.render_mesh() as a template.
GL.render_mesh()
It should cover the following:
glDrawArraysIndirect()
glMultiDrawArraysIndirect()
glDrawElementsIndirect()
glMultiDrawElementsIndirect()
Use the first overload of
GL.render_mesh()
as a template.