Open heyx3 opened 1 year ago
You can now request particular extensions when creating a Context
, and int64
is optional so we should support Intel integrated GPUs now!
Technically you can even create a context without bindless textures, although I have to double-check that it works right.
Leaving this ticket open until I can double-check that things work on integrated GPU's.
Intel integrated graphics can do bindless textures, but cannot do int64 types in shader for some reason. It seems silly to disable an entire type of GPU due to a shader language convenience.
I was wondering if we want to allow users to specify other extensions they want supported, but I feel like B+ will probably need to natively incorporate most extensions for them to be meaningfully usable. On the other hand, extensions solely about shader language stuff could still be useful to users.
The user will want to be able to query which optional extensions were supported. This information is only available at runtime, so
Device
seems like the right place for it.