Closed heyx3 closed 1 month ago
OpenGL takes it as a pointer anyway, so why not?
Support both Ref and Ptr if feasible, but Ptr is more important among the two.
Ref
Ptr
Getting and setting buffer data has been significantly improved in 0.2.0, including this feature.
OpenGL takes it as a pointer anyway, so why not?
Support both
Ref
andPtr
if feasible, butPtr
is more important among the two.