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heyx3
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Bplus.jl
A modern OpenGL 4.6 rendering framework, written in Julia.
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Add other matrix transform functions
#68
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heyx3
opened
12 months ago
heyx3
commented
12 months ago
Add them to
Math/transformations.jl
.
Infinite projection matrix (no far clip)
Projection matrix with 0-1 Z range (the DirectX standard)
Add them to Math/transformations.jl.