hgeorgsch / armchar-swish

ArM character server implementation using Haskell and Swish
GNU General Public License v3.0
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Store pre-game stages in data structure #106

Closed hgeorgsch closed 2 years ago

hgeorgsch commented 2 years ago

We need a way to identify pre-game advancments. Then we need at data structure in the MapState. Web API to load and put pre-game advancements. In-game advancement must be applied to game-start sheet which also must be stored in MapState.

hgeorgsch commented 2 years ago

Data structure created. It does not work, but existing bugs should be reported separately.