Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats
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Conversion to and from half-float format has not yet been implemented #5
Conversion to and from half-float format has not yet been implemented. Amongst other things, this would allow displaying the result of BPTC_FLOAT (BC6H) decompression on an RGB8 screen. Optionally, a gamma value could be supplied for conversion from HDR half-float pixel formats.
Conversion to and from half-float format has not yet been implemented. Amongst other things, this would allow displaying the result of BPTC_FLOAT (BC6H) decompression on an RGB8 screen. Optionally, a gamma value could be supplied for conversion from HDR half-float pixel formats.