Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
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[BUG] When using a standard controller and head aiming, no weapon sprites are visible. Voxel models are the only ones that show up and can't be changed. #69
Have you checked that no other similar issue already exists?
[X] I have searched and not found similar issues.
A clear and concise description of what the bug is.
Using a standard controller, no weapon sprites are visible. I tried a ViveDoom version from 2017 and it that the weapon sprite was visible and moved with turning my head.
Steps to reproduce the behaviour.
Explain how to reproduce
Start SteamVR and only plug in a standard Xbox controller
GZDoom version
GZDoomVR 4.7.1
Which game are you running with GZDoom?
Doom
What Operating System are you using?
Windows 10
If Other OS, please describe
No response
Relevant hardware info
AMD Ryzen 2600, RX 5700 XT
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
Using a standard controller, no weapon sprites are visible. I tried a ViveDoom version from 2017 and it that the weapon sprite was visible and moved with turning my head.
Steps to reproduce the behaviour.
Explain how to reproduce
Your configuration
Provide a Log
No response