hh79 / gzdoomvr

Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
GNU General Public License v3.0
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[BUG] When using a standard controller and head aiming, no weapon sprites are visible. Voxel models are the only ones that show up and can't be changed. #69

Open Muus1 opened 2 years ago

Muus1 commented 2 years ago

GZDoom version

GZDoomVR 4.7.1

Which game are you running with GZDoom?

Doom

What Operating System are you using?

Windows 10

If Other OS, please describe

No response

Relevant hardware info

AMD Ryzen 2600, RX 5700 XT

Have you checked that no other similar issue already exists?

A clear and concise description of what the bug is.

Using a standard controller, no weapon sprites are visible. I tried a ViveDoom version from 2017 and it that the weapon sprite was visible and moved with turning my head.

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Start SteamVR and only plug in a standard Xbox controller
  2. Start GZDoomVR

Your configuration

[GlobalSettings]
gus_memsize=0
midi_dmxgus=true
gus_patchdir=
midi_voices=32
midi_config=timidity.cfg
opl_core=0
opl_numchips=2
snd_streambuffersize=64
gme_stereodepth=0
spc_amp=1.875
mod_dumb_mastervolume=1
mod_autochip_scan_threshold=12
mod_autochip_size_scan=500
mod_autochip_size_force=100
mod_autochip=false
mod_interp=2
mod_volramp=2
mod_samplerate=0
wildmidi_enhanced_resampling=true
wildmidi_reverb=false
wildmidi_frequency=0
wildmidi_config=
fluid_chorus_type=0
fluid_chorus_depth=8
fluid_chorus_speed=0.30000001192092896
fluid_chorus_level=1
fluid_chorus_voices=3
fluid_reverb_level=0.5699999928474426
fluid_reverb_width=0.7599999904632568
fluid_reverb_damping=0.23000000417232513
fluid_reverb_roomsize=0.6100000143051147
fluid_threads=1
fluid_samplerate=0
fluid_interp=1
fluid_voices=128
fluid_chorus=true
fluid_reverb=true
fluid_gain=0.5
fluid_patchset=
fluid_lib=
opl_fullpan=true
snd_sfxvolume=1
snd_backend=openal
snd_hrtf=-1
snd_buffersize=0
snd_samplerate=0
snd_musicvolume=0.5
nointerscrollabort=false
vid_tft=true
m_show_backbutton=0
m_use_mouse=2
m_blockcontrollers=false
m_showinputgrid=false
show_messages=true
mouse_sensitivity=1
gl_texture_hqresize_targets=7
gl_texture_hqresize_maxinputsize=512
gl_texture_hqresize=0
gl_texture_format=0
gl_texture_filter=0
gl_texture_filter_anisotropic=8
vid_contrast=1
vid_brightness=0
gl_render_precise=false
gl_plane_reflection=true
r_mirror_recursions=4
gl_seamless=false
gl_mirror_envmap=true
gl_debug_breakpoint=false
gl_debug_level=0
vid_max_height=0
vid_max_width=0
gl_finishbeforeswap=false
vid_hwgamma=2
openvr_kill_momentum=0
openvr_weaponScale=5.599998950958252
openvr_weaponRotate=85
openvr_drawControllers=false
openvr_moveFollowsOffHand=false
openvr_rightHanded=false
vr_floor_offset=0
vr_vunits_per_meter=56
vr_screendist=0.800000011920929
vr_ipd=0.06199999898672104
vr_enable_quadbuffered=false
gl_texture_useshaders=true
gl_ssao_strength=0.699999988079071
gl_ssao_portals=0
gl_ssao=0
gl_fxaa=0
gl_lens_chromatic=1.1200000047683716
gl_lens_kcube=0.10000000149011612
gl_lens_k=-0.11999999731779099
gl_lens=false
gl_distfog=70
gl_renderbuffers=true
gl_multisample=4
gl_shadowmap_quality=128
gl_legacy_mode=false
gl_lights_additive=false
map_point_coordinates=true
gl_attachedlights=true
gl_lights=true
vid_aspect=0
vid_nowidescreen=false
vid_refreshrate=0
vid_vsync=false
vid_defbits=8
vid_defheight=480
vid_defwidth=640
Gamma=1
statfile=zdoomstat.txt
savestatistics=0
strictdecorate=false
snd_waterreverb=true
snd_flipstereo=false
snd_channels=128
r_quakeintensity=1
cl_predict_lerpthreshold=2
cl_predict_lerpscale=0.05000000074505806
cl_predict_specials=true
cl_noprediction=false
telezoom=true
r_fakecontrast=1
chase_dist=90
chase_height=-8
gl_cachetime=0.6000000238418579
gl_cachenodes=true
nomonsterinterpolation=false
png_gamma=0
png_level=5
screenshot_dir=
screenshot_type=png
screenshot_quiet=false
use_joystick=true
autosavecount=4
saveloadconfirmation=true
disableautosave=0
autosavenum=1
smooth_mouse=false
m_side=2
m_forward=1
m_yaw=1
m_pitch=1
lookstrafe=false
freelook=false
invertmouse=false
cl_run=false
demo_compress=true
cl_waitforsave=true
save_dir=
longsavemessages=true
storesavepic=true
save_formatted=false
developer=0
cl_capfps=false
autoloadlights=false
autoloadbrightmaps=false
disableautoload=false
defaultiwad=
queryiwad=true
con_notifylines=4
con_ctrl_d=
con_buffersize=-1
gl_light_shadowmap=false
gl_light_particles=true
gl_light_sprites=true
gl_lights_checkside=true
gl_usefb=false
gl_sort_textures=false
gl_mask_sprite_threshold=0.5
gl_mask_threshold=0.5
gl_no_skyclear=false
gl_enhanced_nv_stealth=3
gl_billboard_particles=true
gl_billboard_faces_camera=true
gl_billboard_mode=0
gl_particles_style=2
gl_sprite_blend=false
gl_spritebrightfog=false
gl_usecolorblending=true
timidity_frequency=44100
timidity_pipe=90
timidity_mastervolume=1
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=timidity.exe
snd_alresampler=Default
snd_efx=true
snd_aldevice=Default
snd_mididevice=-5
r_fullbrightignoresectorcolor=true
r_linearsky=false
r_multithreaded=true
r_mipmap=true
r_minfilter=true
r_magfilter=false
r_blendmethod=false
r_fuzzscale=true
r_dynlights=true
r_polyrenderer=false
cl_oldfreelooklimit=false
vid_maxfps=200
vid_adapter=1
vid_forceddraw=false
gl_debug=false
showendoom=0
queryiwad_key=shift
joy_xinput=true
joy_ps2raw=true
joy_dinput=true
mouse_capturemode=1
in_mouse=0
m_filter=false
m_noprescale=false
use_mouse=true
k_mergekeys=true
norawinput=false
k_allowfullscreentoggle=true
cd_drive=
cd_enabled=true
vid_winscale=1
fullscreen=false
swtruecolor=true
vid_renderer=1
vid_glswfb=false
vid_gpuswitch=0
win_y=-1
win_x=-1
bgamma=1
ggamma=1
rgamma=1
vid_displaybits=8
vid_noblitter=true
vid_palettehack=false
vid_hwaalines=true
d3d_antilag=true
eaxedit_test=true
snd_midiprecache=false

Provide a Log

No response