hh79 / gzdoomvr

Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
GNU General Public License v3.0
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[BUG] Weapon sprite transparency is not working above 4.3.3 version. #80

Open dreadnaught40k opened 1 year ago

dreadnaught40k commented 1 year ago

GZDoom version

GZDoomvr 4.8.2

Which game are you running with GZDoom?

Doom 2

What Operating System are you using?

Windows 10

Please describe your specific OS version

Windows 10 Home

Relevant hardware info

5800x / 3090ti / 32gb 3200mhz ram

Have you checked that no other similar issue already exists?

A clear and concise description of what the bug is.

GZdoomVR 4.3.3 has the weapon sprite transparency as this video, so I can see through it but the version above 4.3.3 does not have this feature, this makes me still stick with 4.3.3.

https://www.youtube.com/watch?v=rApsBh16lEU [4.3.3 Sprite transparency working version] *Description has the wad list.

Seems the other version doesn't have the feature of 4.3.3, please renew this thing for later versions so I can apply some wad that requires a higher version than 4.3.3.

Steps to reproduce the behaviour.

Explain how to reproduce

Your configuration

No response

Provide a Log

No response

Zod1234 commented 6 months ago

this is still an issue. playing the mod 'Siren' and i can't see the enemies if I'm holding the gun in front of me.