Suggestion by a student: put the tactics in the inventory into different categories/tabs according to whether they
manipulate the goal
manipulate the assumptions
manipulate both
manipulate either
I’m not sure this is thought through, but indeed we have quite a few tactics now. (Also, I’m not sure whether the game engine allows putting tactics in different tabs; if not, this issue should perhaps be move to the lean4game repository.)
Suggestion by a student: put the tactics in the inventory into different categories/tabs according to whether they
I’m not sure this is thought through, but indeed we have quite a few tactics now. (Also, I’m not sure whether the game engine allows putting tactics in different tabs; if not, this issue should perhaps be move to the lean4game repository.)