I stopped the real-time simulation and continued animation manually from there. After a few steps I wanted to save the trace of the real-time simulation (without my additional steps) which led to an exception:
java.lang.ArrayIndexOutOfBoundsException: Index 734 out of bounds for length 734
at java.base/java.util.concurrent.CopyOnWriteArrayList.elementAt(CopyOnWriteArrayList.java:385)
at java.base/java.util.concurrent.CopyOnWriteArrayList.get(CopyOnWriteArrayList.java:398)
at de.prob2.ui.simulation.simulators.SimulationCreator.createConfiguration(SimulationCreator.java:44)
at de.prob2.ui.simulation.simulators.SimulationSaver.saveConfiguration(SimulationSaver.java:70)
at de.prob2.ui.simulation.simulators.SimulationSaver.saveConfiguration(SimulationSaver.java:57)
at de.prob2.ui.simulation.SimulatorStage.lambda$initialize$6(SimulatorStage.java:350)
at javafx.base@20.0.2/com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
at javafx.base@20.0.2/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232)
at javafx.base@20.0.2/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189)
at javafx.base@20.0.2/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at javafx.base@20.0.2/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at javafx.base@20.0.2/com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at javafx.base@20.0.2/com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
at javafx.base@20.0.2/javafx.event.Event.fireEvent(Event.java:198)
at javafx.controls@20.0.2/javafx.scene.control.MenuItem.fire(MenuItem.java:459)
at javafx.controls@20.0.2/com.sun.javafx.scene.control.ContextMenuContent$MenuItemContainer.doSelect(ContextMenuContent.java:1385)
at javafx.controls@20.0.2/com.sun.javafx.scene.control.ContextMenuContent$MenuItemContainer.lambda$createChildren$12(ContextMenuContent.java:1338)
at javafx.base@20.0.2/com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:247)
at javafx.base@20.0.2/com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
at javafx.base@20.0.2/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232)
at javafx.base@20.0.2/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189)
at javafx.base@20.0.2/com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
at javafx.base@20.0.2/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at javafx.base@20.0.2/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at javafx.base@20.0.2/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at javafx.base@20.0.2/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at javafx.base@20.0.2/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at javafx.base@20.0.2/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at javafx.base@20.0.2/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at javafx.base@20.0.2/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at javafx.base@20.0.2/com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at javafx.base@20.0.2/com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
at javafx.base@20.0.2/javafx.event.Event.fireEvent(Event.java:198)
at javafx.graphics@20.0.2/javafx.scene.Scene$MouseHandler.process(Scene.java:3980)
at javafx.graphics@20.0.2/javafx.scene.Scene.processMouseEvent(Scene.java:1890)
at javafx.graphics@20.0.2/javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2704)
at javafx.graphics@20.0.2/com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:411)
at javafx.graphics@20.0.2/com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:301)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:399)
at javafx.graphics@20.0.2/com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(GlassViewEventHandler.java:450)
at javafx.graphics@20.0.2/com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:424)
at javafx.graphics@20.0.2/com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:449)
at javafx.graphics@20.0.2/com.sun.glass.ui.View.handleMouseEvent(View.java:551)
at javafx.graphics@20.0.2/com.sun.glass.ui.View.notifyMouse(View.java:937)
at javafx.graphics@20.0.2/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at javafx.graphics@20.0.2/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185)
at java.base/java.lang.Thread.run(Thread.java:1589)
I stopped the real-time simulation and continued animation manually from there. After a few steps I wanted to save the trace of the real-time simulation (without my additional steps) which led to an exception: