Closed Allgames-Alis closed 2 years ago
What did you see instead? For me running godotpcktool -p Thrive.pck -a r -f new.pck
results in new.pck
having the same contents as Thrive.pck
and if I remove the original Thrive.pck
and replace it with the new file the game still works. So even though the files aren't exactly the same, they are functionally the same.
This won't repack the modified files (eg translation files), right? It seems like I just copied the original Thrive.pck as new.pck.
What i want to do:
So you don't actually want the repack action? The repack action is for taking an existing .pck file and potentially filtering the contents with size and name filters and then creating a new .pck file. What you actually sound like you want is the option to create a new .pck from a folder contents.
So you need to first extract: https://github.com/hhyyrylainen/GodotPckTool#extracting-contents
then edit the files
and finally create a new .pck from the extracted folder you edited: https://github.com/hhyyrylainen/GodotPckTool#adding-content
Thank you very much. Finally I understood the flow of repacking. Thank you very much for your precious time.
First of all, I'm not good at English. Please forgive me because I am using machine translation.
Isn't Repack meant to turn unpacked files (in folders) into ".pck files" again? Please tell me how to repack the folder containing the unpacked files into the ".pck file" again.
When I tried "godotpcktool.exe -p sample.pck -a r -f new.pck", "sample.pck" and "new.pck" did not become the same file.
I am very sorry for the basic question, but I would be very happy if you could reply.