hhyyrylainen / Leviathan

Leviathan Game Engine
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GameWorld needs system multithreading #12

Open hhyyrylainen opened 6 years ago

hhyyrylainen commented 6 years ago

Right now systems are run subsequently. It would be better to allow the game world script to specify dependencies on the systems and generate independent execution flows that can be run in parallel.

Required by: https://github.com/Revolutionary-Games/Thrive/issues/314