GDI and OpenGL re-implementation of the DirectDraw API for classic Command & Conquer games for better compatibility with Windows Vista, Windows 7 and Wine (project now under @CnCNet org)
I'd love to get CnC with the high res patch working on linux but there seems to be a problem I can't fix no matter what I try. I've attempted to use both 32 bit and 64bit wine prefixes, Windows XP compatiblity, Windows 98 compatibility and Windows 8 compatibility, none seem to work.
Do you have any tips on getting this working under Wine? Normally I wouldn't ask but it's mentioned specifically on the site. I've added ddraw as an override and tried pretty much all the options (I'm assuming it should be native instead of builtin)?
I'd love to get CnC with the high res patch working on linux but there seems to be a problem I can't fix no matter what I try. I've attempted to use both 32 bit and 64bit wine prefixes, Windows XP compatiblity, Windows 98 compatibility and Windows 8 compatibility, none seem to work.
Do you have any tips on getting this working under Wine? Normally I wouldn't ask but it's mentioned specifically on the site. I've added ddraw as an override and tried pretty much all the options (I'm assuming it should be native instead of builtin)?
Thanks for any help! :)