For the defensive line, you want to capture their ability to disrupt the offense. Key stats could include:
Sacks: Direct measure of the defensive line's ability to take down the quarterback.
Tackles for Loss (Tloss): Shows how often the defensive line stops plays behind the line of scrimmage.
Quarterback Hits (Qb Hits): Even if they don't result in sacks, they pressure the quarterback.
Hurries: Forces the quarterback to throw before he's ready.
Forced Fumbles: Indicates the defensive line's ability to create turnover opportunities.
Knockdowns: Reflects the defensive line's ability to disrupt passing lanes.
You could create a rating by normalizing each of these statistics (e.g., converting them to a scale of 0 to 100) and then taking a weighted average based on their perceived importance.
Offensive Line Rating
For the offensive line, the focus is on protection and run blocking. Key stats could include:
Pocket Time: Average time the quarterback has in the pocket before throwing.
Knockdowns Allowed: Indicates the offensive line's ability to keep defenders away from the quarterback.
Rushing Yards Before Contact: Reflects the offensive line's ability to open up lanes for the running back.
Yards After Contact (YAC): While this is more reflective of the running back's ability, a good offensive line can contribute to higher YAC by creating initial openings.
Again, you would normalize these stats and then take a weighted average. It's important to consider that some stats may be inversely related to line performance (like sacks allowed), so they would need to be inverted (e.g., a lower number of sacks allowed would contribute to a higher rating).
Here's a simple example of how you might calculate these ratings:
def calculate_defensive_line_rating(sacks, tloss, qb_hits, hurries, forced_fumbles, knockdowns):
# Normalize each stat to a 0-100 scale based on league max/min for the season
# Then take a weighted average
# Weights are hypothetical and should be determined by analysis
weights = {'sacks': 0.25, 'tloss': 0.2, 'qb_hits': 0.2, 'hurries': 0.15, 'forced_fumbles': 0.1, 'knockdowns': 0.1}
stats = {'sacks': sacks, 'tloss': tloss, 'qb_hits': qb_hits, 'hurries': hurries, 'forced_fumbles': forced_fumbles, 'knockdowns': knockdowns}
rating = sum(weights[stat] * normalize(stats[stat]) for stat in stats)
return rating
def calculate_offensive_line_rating(pocket_time, sacks_allowed, hurries_allowed, knockdowns_allowed, rushing_yards_before_contact, yac):
# Normalize and invert where necessary (e.g., fewer sacks allowed is better)
# Weights are hypothetical and should be determined by analysis
weights = {'pocket_time': 0.2, 'sacks_allowed': 0.25, 'hurries_allowed': 0.25, 'knockdowns_allowed': 0.15, 'rushing_yards_before_contact': 0.1, 'yac': 0.05}
stats = {'pocket_time': pocket_time, 'sacks_allowed': sacks_allowed, 'hurries_allowed': hurries_allowed, 'knockdowns_allowed': knockdowns_allowed, 'rushing_yards_before_contact': rushing_yards_before_contact, 'yac': yac}
rating = sum(weights[stat] * (100 - normalize(stats[stat])) if stat in ['sacks_allowed', 'hurries_allowed', 'knockdowns_allowed'] else weights[stat] * normalize(stats[stat]) for stat in stats)
return rating
def normalize(value, min_value=0, max_value=100):
# Placeholder normalization function, should be replaced with actual normalization logic
return (value - min_value) / (max_value - min_value) * 100
In this example, normalize is a placeholder function that you would need to replace with actual logic based on the range of values for each statistic. The weights are also hypothetical and should be determined based
Defensive Line Rating
For the defensive line, you want to capture their ability to disrupt the offense. Key stats could include:
You could create a rating by normalizing each of these statistics (e.g., converting them to a scale of 0 to 100) and then taking a weighted average based on their perceived importance.
Offensive Line Rating
For the offensive line, the focus is on protection and run blocking. Key stats could include:
Again, you would normalize these stats and then take a weighted average. It's important to consider that some stats may be inversely related to line performance (like sacks allowed), so they would need to be inverted (e.g., a lower number of sacks allowed would contribute to a higher rating).
Here's a simple example of how you might calculate these ratings:
In this example,
normalize
is a placeholder function that you would need to replace with actual logic based on the range of values for each statistic. The weights are also hypothetical and should be determined based