Closed higps closed 2 years ago
in your example you don't want to block others from selecting Bearded, while player 1 is a paid robot? should player 1 always revert to a random robot? or only if his previous robot is already taken / at the limit of how many are allowed?
Player 1 should revert to the original robot, if the limit is not full. If the limit is full, you set a random robot instead
It is possible to have multiple robots of the same type
One is to have them both select on the exact same frame (rare but has happened once)
Example Player 1: Selects Bearded Player 1: Buys a paid robot Player 2: Selects Bearded Player 1: Dies and reverts to bearded
Ideally we want the function that they are set as a random robot if they revert to an existing robot