I'm experiencing an issue where CS:GO crashes at various times during a match while using goverlay from an electron app. Let me know if I can provide anymore repro info.
After doing some debugging it looks like maybe a CRT function is being called with an improper buffer size.
Here's some more info from the csgo.exe crash dump:
PROCESS_NAME: csgo.exe
ERROR_CODE: (NTSTATUS) 0xc0000409 - The system detected an overrun of a stack-based buffer in this application. This overrun could potentially allow a malicious user to gain control of this application.
EXCEPTION_CODE_STR: c0000409
EXCEPTION_PARAMETER1: 00000005
FAULTING_THREAD: 000057a0
STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
3613ed4c 57ce04c5 00000000 00000000 00000000 n_overlay+0xe058b
3613ed94 57ce055b 00000000 00000000 00000000 n_overlay+0xe04c5
3613edcc 57c81ff4 00000000 02166000 b9e80008 n_overlay+0xe055b
3613ede8 57c5d056 00000f00 000008e8 b9e80008 n_overlay+0x81ff4
3613ef88 57c5c9f7 00000056 3c81c610 209322c8 n_overlay+0x5d056
3613f000 57c5bf69 3613f178 2093208c 3d07fe08 n_overlay+0x5c9f7
3613f244 57c53e06 3cc43c00 00000000 3c177cf4 n_overlay+0x5bf69
3613f290 57c4daa5 00000000 00000000 3c177cf4 n_overlay+0x53e06
3613f320 57c4d8b3 00280f76 00008200 000031f4 n_overlay+0x4daa5
3613f340 76d023e3 00280f76 00008200 000031f4 n_overlay+0x4d8b3
3613f36c 76cf30e6 57c4d880 00280f76 00008200 user32!_InternalCallWinProc+0x2b
3613f464 76cf19a5 57c4d880 00000000 00008200 user32!UserCallWinProcCheckWow+0x4c6
3613f4e0 76cf14f0 153481ef 3613f4fc 6d200100 user32!DispatchMessageWorker+0x4a5
3613f4ec 6d200100 3613f514 76cfb840 3613f558 user32!DispatchMessageW+0x10
3613f4fc 57cafaea 3613f514 20932790 57c40c80 gameoverlayrenderer!OverlayHookD3D3+0x1d590
3613f558 57cb00ff 2f810320 57cb00d1 57c40c80 n_overlay+0xafaea
3613f744 57c40cd8 209325b0 57c40c80 57c40c80 n_overlay+0xb00ff
3613f778 76b17d69 00000000 76b17d50 3613f7e0 n_overlay+0x40cd8
3613f788 7797b74b 00000000 0ed9539f 00000000 kernel32!BaseThreadInitThunk+0x19
3613f7e0 7797b6cf ffffffff 779a865c 00000000 ntdll!__RtlUserThreadStart+0x2b
3613f7f0 00000000 57c40c80 00000000 00000000 ntdll!_RtlUserThreadStart+0x1b
Computer specs:
12th Gen Intel(R) Core(TM) i7-12700H 2.70 GHz
32 gig ram
NVIDIA GeForce RTX 3070 Ti Laptop GPU
I'm experiencing an issue where CS:GO crashes at various times during a match while using goverlay from an electron app. Let me know if I can provide anymore repro info.
After doing some debugging it looks like maybe a CRT function is being called with an improper buffer size.
Here's some more info from the csgo.exe crash dump:
Computer specs: 12th Gen Intel(R) Core(TM) i7-12700H 2.70 GHz 32 gig ram NVIDIA GeForce RTX 3070 Ti Laptop GPU