Closed hazzo closed 7 years ago
RecyclerView will get the height of the tombstone, and predict and fill the tombstone according to the sliding distance. In my demo 's animation is working.
Hmmm there is a way to avoid that distance between chunks? Even if means sacrificing the tombstone. The only way I could remove that it was setting the tombstone to super small height. In that way the incoming items won't have that big separation between each. But the tombstones when they appear are extremely close.
@hazzo This is a problem, I'll try to solve it later.
@hazzo fixed at 0.3.3
Great! Saw it genius!
Hi, one question. Why when the tombstone is for example 1px I get more nodes in de the DOM and when it's higher I get less?
Although, if for example I set a tombstone with a height of more pixels than the chat messages the chunks of messages that I get are more separated from each other. The transform position its really offsetted. That did not happened on your chat demo (that actually now is not working 😛).
Thanks again!