Closed hineios closed 6 years ago
During activation both things can be tried out (having real time vs Slow time), make it a boolean and easy to turn on and off so we can test. Same thing with super activation, just make it easy to test different values. Let's try an arbitrary 1 sec time at first.
Add an animation to indicate the activation of the S.U.P.E.R.
The character will be vulnerable and still for a period of time before entering the S.U.P.E.R.
Parent Issue #2