Implementing controller support is crucial. We sold it as THE way to play the game. Furthermore, it should be implemented in a way that allows us to assign generic keys (when programming) so that these keys work interchangeably depending on the control scheme being used (keyboard or controller).
Just tested it with a Logitech gamepad and it works fine.
We just need to keep on using custom events and associate the appropriate buttons for each controller type
Controller Support
Implementing controller support is crucial. We sold it as THE way to play the game. Furthermore, it should be implemented in a way that allows us to assign generic keys (when programming) so that these keys work interchangeably depending on the control scheme being used (keyboard or controller).