hippogamesunity / HeroEditor4DHub

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Animation/Movement with the 4D character models #11

Closed KarmaBiscuit closed 4 years ago

KarmaBiscuit commented 4 years ago

So I just recently go into making my own game and fell in love with the art style of the 4D character sprites. And I know how to create working animations and movements for a sprite through a sprite sheet and the animation/animator tabs. However I can't figure out how to work around not having a sprite sheet. If anyone has any words of advice or anything that works for them I'd love to know. Thanks

hippogamesunity commented 4 years ago

Hi! We don't have Sprite Sheet Maker yet. You can refer to Unity animation tutorials to learn how to deal with animations.

KarmaBiscuit commented 4 years ago

I appreciate the quick response, However that is an extremely broad answer I've been watching/reading animation tutorials for days. And have yet to find anything very helpful about how to turn the prefab that the editor gives you into a proper moveable, and animated character other than all four directions of the sprite moving simultaneously and only one direction working for animations at a time. Do you have any specific tutorials you were talking about?

hippogamesunity commented 4 years ago

I don't make tutorials, sorry. Unity provides a lot of tutorials about engine features, you can find them on YouTube. Use Character4D.SetDirection to show only a singe direction.