hippogamesunity / HeroEditor4DHub

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Load from json ears not colored #15

Closed Moelanz closed 4 years ago

Moelanz commented 4 years ago

afbeelding

When saving to json and loading from that json the goblin ears Goblin/Goblin#73B479FF are not colored (Human ears are) maybe other goblin ears are also bugged ( not tested ).

This is the json: {"Body":"Basic/HumanPants#73B479FF","Ears":"Goblin/Goblin#73B479FF","Hair":"Basic/BroFlow#5D98FFFF","Beard":null,"Helmet":null,"Glasses":null,"Mask":null,"Armor":null,"PrimaryMeleeWeapon":null,"SecondaryMeleeWeapon":null,"Cape":null,"Back":null,"Shield":null,"Bow":null,"Crossbow":null,"WeaponType":"Melee1H","Expression":"Default","HideEars":"False","CropHair":"False","Expression.Default.Eyebrows":"Emoji/SadEyebrowns","Expression.Default.Eyes":"Goblin/Type1Angry#FF7878FF","Expression.Default.Mouth":"Basic/Mouth05","Expression.Angry.Eyebrows":null,"Expression.Angry.Eyes":null,"Expression.Angry.Mouth":null,"Expression.Dead.Eyebrows":null,"Expression.Dead.Eyes":null,"Expression.Dead.Mouth":null}

Moelanz commented 4 years ago

Any update on this?

hippogamesunity commented 4 years ago

Hi! Will check this soon, sorry.

hippogamesunity commented 4 years ago

Fixed in version 1.8. Also make a backup of your project as there are a lot of changes we've made in the asset.

Moelanz commented 4 years ago

Thanks!

Can you maybe point out where you fixed this? So I can update only the needed parts for this. I have overwritten allot of logic. Don't think I'll need the other changes.

Op wo 22 apr. 2020 10:57 schreef Nate River notifications@github.com:

Fixed in version 1.8. Also make a backup of your project as there are a lot of changes we've made in the asset.

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hippogamesunity commented 4 years ago

It's CharacterSerializerExperimental.cs script. But there also were some changes in character's structure.