Please provide any additional information below.
I saw that you implemented the "indirect buffer in 1.5 and direct buffer
otherwise" thingy in r89.
if(Build.VERSION.SDK_INT == 3)
vertexBuffer = ByteBuffer.allocate(8*4);
else
vertexBuffer = ByteBuffer.allocateDirect(8*4);
Though you're gonna have change
Build.VERSION.SDK_INT == 3
to
Build.VERSION.SDK == "3"
since "SDK_INT" doesn't exist in 1.5.
Original issue reported on code.google.com by anton.he...@gmail.com on 2 Jan 2010 at 2:27
Original issue reported on code.google.com by
anton.he...@gmail.com
on 2 Jan 2010 at 2:27