I think it's simply that _loadQueue is referenced instead of _changeQueue
in the TextureManager.changeTextures() method, lines 230-232.
What version of Rokon are you using?
1.1.0
On which version of Android are you experiencing this?
Please provide any additional information below.
Original issue reported on code.google.com by richard....@gmail.com on 7 Jan 2010 at 8:40
Original issue reported on code.google.com by
richard....@gmail.com
on 7 Jan 2010 at 8:40