What steps will reproduce the problem?
1. target android sdk 1.5
What is the expected output?
What do you see instead?
classes: DynamicObject, RokonRenderer, Sprite, TextureBuffer, VErtexBuffer,
Sprite all rely on Build.VERSION.SDK_INT
What version of Rokon are you using?
1.1.1
On which version of Android are you experiencing this?
mac os x
Please provide any additional information below.
this thread explains a little further:
http://stackoverflow.com/questions/1882883/android-sdk-version
the idea is to use Build.VERSION_CODES or Build.VERSION.SDK
Original issue reported on code.google.com by walkan...@gmail.com on 2 Feb 2010 at 4:15
Original issue reported on code.google.com by
walkan...@gmail.com
on 2 Feb 2010 at 4:15