hjwdzh / ManifoldPlus

ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
571 stars 58 forks source link

Output Mesh Missing UV Map #11

Open ujjawalcse opened 3 years ago

ujjawalcse commented 3 years ago

Hi @hjwdzh , I'm using this repo to convert a mesh into watertight mesh. I got the watertight mesh following the steps you mentioned. My input mesh contains uv-map but the same is missing the uv-map. Can you please suggest me how to get the output mesh with uv-map? Thanks.

schnellerblitz99 commented 3 years ago

I am encountering a similiar issue when I try to make make models from shapenet sem watertight with your script. It seems that after converting the mesh the texture information is lost. Maybe you can help me out here... Cheers