Open raindropsfromsky opened 7 months ago
A related "issue" (not really a bug, but illogical behavior nonetheless):
The Add workplane on mesh face button (tool) is designed to add unlimited planes at a time. You can click on multiple faces, and finally click RMB to add all those planes.
But this feature does not have any practical benefit!
There is no point of attaching multiple workplanes to a mesh:
So, it is desirable to let this tool add only one workplane at a time, as follows:
But in short, it is best to add a workplane, and start working on it, rather than adding multiple workplanes at a time.
Contact Details
raindrops.fromsky@gmail.com
Description
When we click on the "Add workplane" button, CAD Sketcher shows us three intersecting planes, and when we hover the mouse on any plane, it gets highlighted. We click LMB on any plane to start working in it. This is intuitive.
Well, the "Add workplane on mesh face" button could have behaved in very similar fashion: When we hover the mouse on any face of an existing geometry, a plane should have appeared on that face. The user could have clicked LMB to confirm it.
Instead, CAD Sketcher does not show us any plane at all. We have to click on the face, and then click RMB. Only after that does a plane appears on the face. It is not intuitive for a user to right-click to complete the operation, because the same action actually cancels the current operation in Blender!
These two workflows are totally different and also inconsistent with how Blender itself works.
Therefore, the workflow of CAD Sketcher should be as outlined above.
Addon Version
0.27-3
Blender Version
4.1 (actually, BforArtists 4.0.1)
What platform are you running on?
Windows